Model / Texture Artist


Are you a Model / Texture Artist?

You can

  • Do polygonal modeling of creatures, props and environments from photo reference
  • Optimize UV's for maximum efficiency
  • Develop multilayered photo-real textures for use in multi pass rendering
  • Understand pipeline based productions and multi-pass rendering methods

You have

  • Ability to take direction
  • A team player mentality with a ‘get it done’ attitude
  • Communication skills
  • A keen eye for fine detail, age, and narrative when painting textures
  • An eye for realism


  • Well versed with Maya and Z-Brush skills


  • A rooftop patio with a million dollar view of Melbourne
  • Really, really good coffee
  • Paid vacation days - four weeks per year!
  • Paid sick days (cough!)
  • A dedicated culture team that plans fun, rolls out fun & has fun!
  • Mates, not colleagues
Santa Monica

1424 2nd Street
Santa Monica, CA 90401
(310) 888-8738


Level 2, 256 Clarendon St
South Melbourne VIC 3205