In the Casino scene, Black Panther tracks Klaue as he attempts to exchange vibranium for money, which leads to an epic battle within the busy casino. Luma VFX Supervisor, Kevin Souls, was on set for the filming of this sequence and recalls, “the intention was to shoot the entire sequence as one continuous shot. Later, we would either use CG, characters, camera moves or objects on set as a means of transition.”
Luma added digital lights, ceiling, destruction and replaced the actors with virtual characters in some of the shots. The team replaced T’Challa when he makes a gigantic leap from the first floor to the second floor.
Klaue’s arm is essentially a prosthetic that contains a weapon made of technology stolen from Black Panther. It shoots a sound wave which reverberates through the environment and breaks objects into hundreds of pieces. The production created concept art for the gun and Andy Serkis wore a detailed silicon prosthetic glove, which became the base for the closed shape and material properties of the arm. Above all, the gun needed to be mechanically plausible, but also still feel intimidating and imposing.
Klaue’s arm opens up to fire a ‘Sonic Disruptor’—an effect that distorts space as the energy ripples through the air and dismantles the target into an array of mechanical parts and pieces. Luma researched various phenomena like sonic booms and shock waves: the sonic booms formed the basis of the elements distorting the photography, but “because the look was tied so closely to the distortion of the backgrounds in each shot, our fx team had to figure out a way to keep the design consistent across the sequences,” says VFX Supervisor, Brendan Seals.