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Accounting Manager

Los Angeles
Luma is looking for a full-time staff Accountant to oversee all accounting operations of a privately-held, global, multi-entity media company.  The role will report directly to the Finance & Operations Lead with a dotted line to the COO. The ideal candidate for this role is independent, detail-oriented, and self-motivated.

You can:

  • Maintain general ledger across multiple entities, including AP / AR entries, JE uploads, inter-company cross charges, bank reconciliations and balance sheet management
  • Oversee Los Angeles-based AP process, including invoice intake and entry into GL; facilitate payment via transfer and weekly check runs
  • Manage Australian entity payables and account balances via remote banking website and regular reporting from Melbourne-based operations team
  • Run bi-weekly payroll process for US-based employees
  • Invoice customers per contract invoice schedules and follow-up on outstanding AR as necessary
  • Manage employee credit card applications, charges, and reporting
  • Prepare month-end management reporting for delivery to Finance Lead, COO and CEO
  • Prepare quarterly and annual external reporting for debt management and tax purposes
  • Assist with operational and facilities processes as needed
  • Perform such other accounting, financial or administrative tasks as may be required from time to time

  • You have:

  • Accounting degree or equivalent experience; CPA preferred
  • 3+ years’ experience in a high-volume, fast-paced environment
  • Experience with Sage Intacct and ADP Workforce Now a plus
  • Proficient in Microsoft Excel
  • Solid time management and organizational skills
  • Highly detail-oriented a must
  • Excellent communication skills
  • Extremely proactive and independent

  • Apply

    Animator

    Los Angeles
    The Animator is responsible for designing and creating the motion of CG characters, creatures and other assets. 

    You Can:

  • Work closely with the Rigging/Character modeling teams as well as other Animators to maximize our animation and character performance potential
  • Meet project deadlines/milestones, as set by the production department
  • Consistently exercise sound judgment in all areas of performance
  • Demonstrate a broad range of character animation and acting skills.
  • Demonstrate an understanding of the principles of animation and how to best employ those principles to create performance that supports both the characters and story goals of the show.
  • You Have:

  • A minimum of three to four years of experience in VFX Animation Production
  • An in depth knowledge of Maya 
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience  
  • A solid grasp of the principles of Animation ; motion, timing, anticipation, follow-through, squash and stretch, forward/inverse kinematics, and other facets of both 2D and 3D animation
  • A creative eye and aesthetic judgement with a deep understanding of the principles of cinematography, composition and cinematic design
  • A solid understanding of anatomy, rigging, CG lighting, rendering, compositing 
  • Proficiency in animating the human bipedal figure as well as other organic forms
  • A positive attitude and proven interpersonal skills
  • A strong technical mind
  • Great creative sensibilities
  • A strong work ethic with a "get it done" attitude
  • A keen attention to detail
  • Apply

    Animator

    Melbourne
    The Animator is responsible for designing and creating the motion of CG characters, creatures and other assets. 

    You Can

  • Work closely with the Rigging/Character modeling teams as well as other Animators to maximize our animation and character performance potential
  • Meet project deadlines/milestones, as set by the production department
  • Consistently exercise sound judgment in all areas of performance
  • Demonstrate a broad range of character animation and acting skills.
  • Demonstrate an understanding of the principles of animation and how to best employ those principles to create performance that supports both the characters and story goals of the show.
  • You Have:

  • A minimum of three to four years of experience in VFX Animation Production
  • An in depth knowledge of Maya 
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience  
  • A solid grasp of the principles of Animation ; motion, timing, anticipation, follow-through, squash and stretch, forward/inverse kinematics, and other facets of both 2D and 3D animation
  • A creative eye and aesthetic judgement with a deep understanding of the principles of cinematography, composition and cinematic design
  • A solid understanding of anatomy, rigging, CG lighting, rendering, compositing 
  • Proficiency in animating the human bipedal figure as well as other organic forms
  • A positive attitude and proven interpersonal skills
  • A strong technical mind
  • Great creative sensibilities
  • A strong work ethic with a "get it done" attitude
  • A keen attention to detail
  • Apply

    Asset Artist

    Los Angeles
    The Asset Artist covers the tasks of Modeling, Texturing and Surfacing, in the production of highly accurate, photo real and stylized CG assets to the highest quality possible.

    You can:

  • Create clean and efficient models based on creative briefs and / or reference materials
  • Demonstrate efficiency in UV layout as well as strong polygonal subdivision skills
  • Demonstrate strong Look Development, R&D and Lighting skills from both an artistic and technical perspective
  • Maintain, alter or update models as required by client or supervisor feedback
  • Interpret abstract ideas into the creation of compelling photo real or stylized assets
  • Facilitate the creation of high quality texture maps prior to publishing to ensure consistency
  • Mentor and motivate fellow Asset artists to grow their craft using the latest techniques
  • You have:

  • A cultivated aesthetic sense and keen eye for detail
  • At least 2 years of experience as an Asset Artist (Model/Texture/Surface) in a VFX Production environment
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience
  • A mastery in creating both organic and hard surface models with efficient topology
  • A mastery of Maya, ZBrush and Mari
  • Katana, Mudbox and Substance Painter knowledge is a plus
  • Highly efficient UV layout experience using an UDIM workflow is required
  • A technical understanding of colour space
  • An understanding of plate and image based lighting as well as full CG lighting is preferred
  • Basic compositing skills in Nuke
  • TD skills (Python, C++) are preferred but not required
  • An understanding of multi-pass rendering and 3D scene layout is preferred
  • Strong communication and organisational skills
  • The ability to take direction and implement feedback with a positive attitude
  • An approachable, proactive and accommodating attitude
  • An innate desire to stay informed of current technologies
  • Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production
  • A team oriented mentality with a 'get it done' attitude
  • The ability to thrive in a high-pressure environment

  • Apply

    Asset Artist

    Melbourne
    The Asset Artist covers the tasks of Modeling, Texturing and Surfacing, in the production of highly accurate, photo real and stylized CG assets to the highest quality possible.

    You can:

  • Create clean and efficient models based on creative briefs and / or reference materials
  • Demonstrate efficiency in UV layout as well as strong polygonal subdivision skills
  • Demonstrate strong Look Development, R&D and Lighting skills from both an artistic and technical perspective
  • Maintain, alter or update models as required by client or supervisor feedback
  • Interpret abstract ideas into the creation of compelling photo real or stylized assets
  • Facilitate the creation of high quality texture maps prior to publishing to ensure consistency
  • Mentor and motivate fellow Asset artists to grow their craft using the latest techniques
  • You have:

  • A cultivated aesthetic sense and keen eye for detail
  • At least 2 years of experience as an Asset Artist (Model/Texture/Surface) in a VFX Production environment
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience
  • A mastery in creating both organic and hard surface models with efficient topology
  • A mastery of Maya, ZBrush and Mari
  • Katana, Mudbox and Substance Painter knowledge is a plus
  • Highly efficient UV layout experience using an UDIM workflow is required
  • A technical understanding of colour space
  • An understanding of plate and image based lighting as well as full CG lighting is preferred
  • Basic compositing skills in Nuke
  • TD skills (Python, C++) are preferred but not required
  • An understanding of multi-pass rendering and 3D scene layout is preferred
  • Strong communication and organisational skills
  • The ability to take direction and implement feedback with a positive attitude
  • An approachable, proactive and accommodating attitude
  • An innate desire to stay informed of current technologies
  • Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production
  • A team oriented mentality with a 'get it done' attitude
  • The ability to thrive in a high-pressure environment

  • Apply

    Bidding Coordinator

    Los Angeles
    The role of the VFX Bidding Coordinator is to work closely with the VFX Producer and VFX Supervisor to push through detailed bid packages for current and potential clients.

    You Have

  • minimum of 3 years of experience in VFX Production with some prior bidding experience 
  • comprehensive knowledge of the entire VFX workflow
  • excellent communication, interpersonal and problem solving skills
  • the ability to quickly identify and correct an error or miscalculation 
  • strong organization skills and are extremely detail oriented 
  • excellent typing and data entry skills
  • thorough knowledge of MS Office ; particularly Excel and Project. 
  • working knowledge of FTrack or Shotgun
  • You Can

  • Manage preparation for new bids and change orders including (but not limited to) Quicktime preparation, creating internal and external bid documents
  • Ensure that external documents are prepared and presented based on each client's specifications
  • Accurately track scope changes and bid revisions across the life cycle of each bid, both in bid documents and internal Luma databases
  • Manage the importation of historical and current bids into Luma's in-house bidding database
  • Prepare weekly summaries of bid activity for Executive Producer, Producer and Finance Lead's review
  • Create rebate documents for Producer and Finance Lead's review at the conclusion of each show's production cycle
  • Assist Producer managing client communications including (but not limited to) scheduling necessary meetings and calls
  • Assist Producer in preparing necessary materials for client calls and meetings
  • Manage outsource bidding process on a daily basis
  • Assist Finance Lead in reconciling final show costs into individual PLs
  • Apply

    Camera Tracking Artist

    Melbourne

    You can:

  • Produce tracked cameras from plate photography. Will work with and/or create rudimentary geometry to ensure accurate camera track.  
  • You have:

  • A thorough understanding of 3D camera principles such as lenses, distortion, parallax etc
  • Proficiency in Maya and in one or more camera tracking packages (Syntheyes, PFTrack etc)
  • Ability to use set measurements and/or lidar.  The ideal candidate will be a team player, detailed oriented and possess a positive can-do attitude. 
  • One year of experience preferred but not necessary.
  • Apply

    CG Supervisor

    Los Angeles
    The CG Supervisor is responsible for delivering any computer generated asset both creatively and technically within the VFX production. Working closely with the VFX Supervisor, Producer and Production Managers the CG Supervisor will collaborate with all CG related departments to define the pipeline and flow for the project. 

    You Can:

  • Work closely with the VFX Supervisor, Producers, Production Managers, coordinators, artists and other necessary departments in creating high quality visual effects
  • Provide clear direction to all CG departments, including but not limited to: assets dev, rigging, animation, lighting, and FX, setting clear objectives and monitoring the process, progress and results
  • Supervise the artist in achieving all technical aspects of production including but not limited to: assets dev, rigging, animation, lighting and FX
  • Keep up on current technology trends and tools (hardware and software) that best suits the production in the development of a stronger creative technical environment
  • Train team members and review their overall performance and work, ensuring the highest standards are met at all times
  • Work closely with Producers and Production Managers to provide a task breakdown and estimates per project
  • Ensure that all teams are working efficiently and productively and are on target to meet all milestones and deadlines
  • Assess and determine new talent with the help of the production and staffing team along with assisting in the actual interview process
  • You Have:

  • A minimum of 3 years in the VFX industry in a CG Supervisory role
  • A degree or diploma in a relevant field
  • A thorough understanding of the visual effects process and the ability to interpret the artistic brief from the VFX Supervisor
  • A proven ability to ensure artists work is of the highest standard on both technical and creative levels
  • Ability to motivate individuals and teams as a whole
  • Excellent organizational, communication and project management skills
  • Ability to work in a team environment
  • An approachable, positive and professional manner
  • A proactive and problem solving attitude
  • Apply

    Character TD

    Melbourne
    The Character TD is responsible for the setting up of cloth rigs and fur/hair systems for both Character and Creature animations.

    You can:

  • Run cloth, hair, rigid body and crowd simulations
  • Troubleshoot creature and character pipeline issues
  • Script utilities while creating and integrating tools / plug-ins with the Maya API and MEL scripts to further the Rigging and Animation workflow
  • Maintain and customise rigs using internally developed tools
  • Develop and work on rigs and simulations which require complex and creative problem solving
  • Develop and integrate rigging tools into a robust pipeline
  • You have:

  • At least five years of experience in a VFX Production environment 
  • A Bachelor’s degree (or working towards one) in computer science, computer graphics or the equivalent combination of education and experience  
  • An in depth understanding of anatomy and a thorough understanding of biomechanics, kinesiology for both humanoids and animals
  • A thorough knowledge of weighting and skinning and the ability to work interactively with modelers to resolve challenges
  • A proven ability to rig a variety of characters / objects in a realistic, non-cartoon manner
  • Scripting skills in Maya API, MEL scripting, Python and/or Perl
  • Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production
  • Strong interpersonal and organisational skills with a keen eye for detail
  • An innate desire to stay informed of current technologies and techniques 
  • Apply

    Compositor

    Melbourne

    You can:

  • Composite both digital and live action elements to create groundbreaking visual effects shots for feature films
  • Collaborate with fellow artists and supervisors to meet challenging production deadlines
  • Understand stereo (3D) and anamorphic compositing in Nuke
  • Understand 3D multi-pass rendering techniques and colourspace concepts
  • You have:

  • Knowledge of Nuke
  • At least 2 years experience compositing on feature films
  • Excellent communication skills
  • A team oriented mentality with a 'get it done' attitude
  • An ability to thrive in a high-pressure environment

  • Apply

    Digital Matte Painter

    Melbourne
    The Senior Digital Matte Painter is responsible for the painting of photo real CG environments, elements and textures.

    You can

  • Create photo-realistic digital matte paintings
  • Work with shoot data (photographic, reference data, HDRIs and photogrammetry) to combine 2D and 3D elements
  • Work with various camera focal lengths and output requirements while maintaining a good sense of composition
  • Research and create your own photographic reference material library
  • Demonstrate a desire to research and implement new techniques to continually improve team efficiency and your own quality of work
  • You have:

  • A minimum of five years of experience as a Matte Painter in VFX Production
  • An expert knowledge base in both Nuke and Photoshop
  • A Bachelor’s degree in traditional arts, computer graphics or the equivalent combination of education and experience  
  • A demonstrated understanding of other disciplines ; modelling, layout, matte/texture painting, lighting, rendering and compositing.
  • An in depth knowledge of colour theory and LUT
  • Sound artistic judgement and a proven aesthetic eye for real world materials and lighting
  • A high level of technical skill
  • A strong work ethic with a "get it done" attitude
  • A meticulous attention to detail
  • Solid time-management skills and ability to multitask across multiple projects
  • An ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines
  • Experience with concept art (preferred but not required)
  • Apply

    Digital Production Manager

    Melbourne
    The role of the VFX Production Manager is to organise all aspects of a VFX project, including scheduling shots, tasks and helping to cast out projects, setting achievable delivery milestones and attending both internal and external reviews. Working in close collaboration with the Producer and Supervisors the VFX Production Manager will ensure the smooth flow of projects through the facility.

    You can:

  • Plan and schedule facility resources with the VFX Producer and Supervisors
  • Attend internal and external reviews and meetings
  • Be responsible for overseeing the daily assignment to individual artists and departments on a whole
  • Communicate with clients, editorial and in-house management
  • Track and update progress of VFX shots in database
  • Run production reports as required by Producers/Supervisors
  • Motivate individual artists as well as the team as a whole
  • Manage and guide the team of Production Coordinators
  • You have:

  • A minimum of 3 years VFX Production Management experience on feature films
  • A college/university degree or the equivalent combination of education and/or experience
  • A thorough understanding of Production pipelines and how work flows through.
  • A thorough knowledge of MS Office; particularly Excel (an understanding of Project is also beneficial)
  • Knowledge of either ftrack or Shotgun preferred
  • Excellent communication and interpersonal skills
  • A high level problem solving skills
  • The ability to adapt to change
  • Extremely detail oriented and well organised skills
  • Be able to grow and thrive in a fast paced environment
  • A cool head under pressure 
  • A strong work ethic 

  • Apply

    FX Artist

    Melbourne

    You can:

  • Design and create effects simulations for production (simulation and render)
  • Light and render FX passes for specific shots using developed FX rigs
  • Develop rigs/techniques to implement and optimize approved looks
  • Produce look tests based on provided reference materials
  • Create tools and scripts to facilitate workflow
  • Creatively and technically solve problems given art direction
  • Multitask on multiple shots at once while managing time efficiently
  • You have:

  • Excellent knowledge of Houdini
  • At least 2 years experience in VFX Production 
  • A strong understanding of physics and natural phenomena
  • A good balance of visual and technical skills
  • A team player mentality with a ‘get it done’ attitude
  • Ability to take direction and work in a team focused environment
  • Strong time management and organisational skills
  • Excellent communication skills
  • A solid work ethic and a positive mindset
  • Apply

    IT Manager

    Los Angeles

    You Can:

  • Manage and troubleshoot hardware and software issues on user workstations running Linux, Mac, and occasionally Windows
  • BASH and/or Python Scripting to increase production in our area of supporting the artists
  • Local Network management, Digital security,  managing and maintaining  network and system security
  • Lead and manage IT team, including recruitment, supervision, scheduling, development, evaluation, and disciplinary actions
  • Gathering of metrics to identify trends that help create business case justifications and cost/benefit analyses for IT spending and initiatives
  • Develop and implement all policies and procedures for the IT team.
  • Be responsible for developing and executing project plans.
  • Establish and maintain regular communications with executives, department heads, and end users regarding IT activities
  • Create user documentation and assist with the creation and development of user training documentation
  • You Have:

  • Knowledge at the level of a Senior system administrator in the areas of networking, linux, virtualization, etc
  • A proactive, honest, positive, curious and energetic attitude
  • The ability to troubleshoot
  • Advanced knowledge of Linux
  • Knowledge of OSX, CentOS/RHEL
  • Advanced knowledge of and experience with networking concepts and network implementations
  • Advanced knowledge of automation tools such as Puppet or Chef
  • Advanced knowledge of virtualization concepts and implementations ( xenserver preferred )
  • Advanced knowledge of security concepts ranging from file permissions to best practices and backdoor prevention
  • Creative problem solving skills and proven ability to think through complex issues
  • Dynamic work ethic including effective time management
  • Ability to work well both independently and in a collaborative or team setting
  • Excellent oral communication skills with the ability to effectively and accurately communicate at all levels of the organization
  • High degree of accuracy, organizational and communication skills, detailed oriented and strong team player
  • The ability to relocate if necessary
  • Pluses

  • A degree in Computer Science or IT is preferable
  • Experience with visual effects facilities or similar is beneficial
  • Apply

    Lead Asset Artist

    Los Angeles
    The Lead Asset Artist is responsible for leading a team of Asset Artists covering the tasks of Modelling, Texturing and Surfacing, in the production of highly accurate, photo real and stylized CG assets to the highest quality possible.

    You can:

  • Mentor and motivate fellow Asset Artists to grow their craft using the latest techniques 
  • Work with Production helping to breakdown task requirements and assign shots to artists
  • Create clean and efficient models based on creative briefs and / or reference materials
  • Demonstrate efficiency in UV layout as well as strong polygonal subdivision skills
  • Demonstrate strong Look Development, R&D and Lighting skills from both an artistic and technical perspective
  • Maintain, alter or update models as required by client or supervisor feedback
  • Interpret abstract ideas into the creation of compelling photo real or stylized assets
  • Facilitate the creation of high quality texture maps prior to publishing to ensure consistency
  • You have:

  • A cultivated aesthetic sense and keen eye for detail
  • At least 3 years of experience as an Asset Artist (Model/Texture/Surface) in a VFX Production environment
  • At least 1 year experience in a Lead role
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience
  • A mastery in creating both organic and hard surface models with efficient topology
  • A mastery of Maya, ZBrush and Mari
  • Katana, Mudbox and Substance Painter knowledge is a plus
  • Highly efficient UV layout experience using an UDIM workflow is required
  • A technical understanding of colour space
  • An understanding of plate and image based lighting as well as full CG lighting is preferred
  • Basic compositing skills in Nuke
  • TD skills (Python, C++) are preferred but not required
  • An understanding of multi-pass rendering and 3D scene layout is preferred
  • Strong communication and organisational skills
  • The ability to take direction and implement feedback with a positive attitude
  • An approachable, proactive and accommodating attitude
  • An innate desire to stay informed of current technologies
  • Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production
  • A team oriented mentality with a 'get it done' attitude
  • The ability to thrive in a high-pressure environment
  • Apply

    Lead System Administrator

    Los Angeles
    Reporting directly to the IT Manager, the Lead Systems Administrator maintains, monitors and implements all infrastructure across the organization. Working closely with our Melbourne studio, you will assist in delivering technical solutions and future recommendations which align with the business goals and strategy.

    You Can:

  • Maintain / monitor all infrastructure in a multi-site environment
  • Support a large enterprise linux environment - storage, networking, compute etc
  • Provide tier 3 technical support to all departments
  • Research and design technical services to assist in business operations
  • Mentor and train team members
  • Oversee a large on-site renderfarm
  • You Have

  • +5 Years Enterprise Linux administration - RHEL / centos preferred
  • Advanced Networking knowledge and design - Configuration / WLAN / VLANs / DNS / DHCP / Routing / VPN
  • Advanced Enterprise Storage Administration - Isilon / NetApp / ZFS
  • Advanced scripting knowledge - bash / python etc
  • Experience managing Directory Services - OpenLDAP / Active Directory
  • Experience managing Vitalization Environments - Xen / VMWare / Nutanix / KVM
  • Experience managing a mixed OS environment - Linux / OSX / Windows
  • Experience with Configuration Management Systems - Puppet / Ansible / Chef
  • Experience with Cloud Environments - GCP / AWS / AZURE
  • Solid understanding of security best practices
  • DevOps experience is also an advantage
  • Excellent time management and troubleshooting skills
  • Excellent Communication Skills
  • Ability to work well under pressure
  • Ability to work well in a collaborative team environment
  • Pluses

  • Previous experience in Post Production or VFX is also an advantage. 
  • Apply

    Matchmove Artist

    Melbourne

    You can:

  • Accurately track both rigid and deforming objects in plates, such as cars, people, cloth, etc. while doing so and maintaining an accurate 3D volume.

  • You have:

  • A thorough understanding and experience using deforming rigs. Robust understanding of Maya's animation toolset as it pertains to matchmoving. Experience in one or more camera tracking packages (Syntheyes, PFTrack etc). 
  • The ideal candidate will be a team player, detailed oriented and possess a positive can-do attitude. 
  • One year of experience preferred but not necessary.
  • Apply

    Receptionist / Culture Assistant

    Los Angeles

    You Can

  • Maintain office efficiency through the management of complex Google calendars and schedules for multiple executives across both studios in Santa Monica and Melbourne
  • Anticipate needs and provide high-level administrative support to multiple executives
  • Warmly greet all guests, messengers, and clients upon arrival and present them to their host
  • Answer and direct incoming calls in a professional manner 
  • Prepare for meetings by arranging food, beverages, and materials
  • Ensure appropriate, timely, and clear communications between clients and Luma employees
  • Demonstrate exemplary follow up and through, as well as constant sense of urgency on all assigned projects
  • Coordinate domestic and international travel arrangements for executives and external visitors to Luma.
  • Perform general administrative duties that include record and distribute all incoming mail, schedule couriers for deliveries, coordinate office snacks and assist with restocking kitchen, and order food for lunch meetings as needed.
  • Handle any errands or out of office runs requested by the Culture Manager or Culture Coordinator
  • Assist with stocking and organizing the kitchen, meeting rooms, and client supply areas.
  • Assist with setup, running and breakdown of internal and external events.
  • You Have

  • Bachelor’s degree in applicable areas of study
  • Ability to manage time, work well under pressure, prioritize daily activities, and maintain a sharp focus while managing competing priorities
  • Be extremely well-organized and thorough, with meticulous attention to detail
  • High level of proficiency working in all Microsoft and Google applications
  • Excellent written and verbal communications skills
  • Ability to work well independently and on a teamCreativity to brainstorm ideas for Culture events including company events and innovative ways to improve the space
  • Possess an eagerness to be an integral part of the Culture team and strive for excellence
  • Reliability, punctuality, and confidence in the ability to work in a fast-paced environment
  • Strong interpersonal skills with an optimistic approach to work and life
  • A focus on being a creative, empathetic, and enthusiastic team member
  • Reliable automobile transportation to and from work as well as during work hours.
  • A stellar attitude and a sense of humor
  • Apply

    Rigging TD

    Melbourne

    You Can

  • Develop realistic skeletal rigs for a variety of humanoids and complex creatures
  • Build and maintain rigs currently in production using internal tools
  • Assist in the creation of new rigs and rig components
  • Perform rig maintenance and fixes during production
  • Collaborate with the team to continue to develop internal rigging framework
  • Create tools with the Maya API and MEL scripts to enable Animators to create realistic animation 
  • Work with Lead TD's and Animators to develop and integrate tools into a robust pipeline
  • You Have

  • An extensive knowledge of anatomy and a thorough understanding of bio-mechanics, kinesiology for humanoid and animals
  • A thorough understanding of weighting and skinning and be able to work interactively with modelers to resolve challenges
  • Demonstrated ability to rig a variety of characters / objects in a realistic, non-cartoon manner
  • Scripting skills in Maya API, MEL scripting, Python and/or Perl
  • The ability to manage time and balance priorities, with the pressures of busy, deadline-driven production
  • The ability to communicate effectively with a wide variety of personalities, both written and verbal
  • The ability to take direction and work in a team focused environment
  • A solid work ethic and a positive attitude in the face of challenging situations
  • Apply

    Roto/Paint Artist

    Melbourne
    The Roto / Paint Artist works closely with Compositors to help integrate all elements of an image to create film visual effects shots of the highest quality possible.

    You can:

  • 2D tracking
  • Matte extraction
  • Rig removal / paint fixes
  • 3D camera projections 
  • Clean plate creation 
  • Grain matching 
  • Spline based roto creation 
  • Sophisticated shape creation and editing
  • Shape animation (by hand and w/ trackers)
  • Shape compositing, fill modes, opacity settings
  • Compositing roto, plate and color correction nodes to create, render and review color-overlay roto check
  • You have

  • At least one year of experience working on feature films 
  • Knowledge of Nuke (experience in Maya is a plus) 

  • Apply

    Runner / Culture Assistant

    Los Angeles

    You Can

  • Handle checking in daily mail and distributing packagesComplete all client deliveries upon request by Production
  • Manage inventory and stocking  of food stuffs for employees and clients
  • Complete daily walkthroughs of the studio and identify any new or outstanding issues
  • Fill in for reception duties as needed or requested by the Culture Manager or Culture Coordinator
  • Prepare for meetings by arranging food, beverages, and ensuring tech is running smoothly
  • Demonstrate exemplary follow up and through, as well as constant sense of urgency on all assigned projects
  • Create and feed a dynamic, fun and engaging experience for all employees
  • Handle any errands or out of office runs requested by the Culture Manager or Culture Coordinator
  • Assist with studio cleanliness and organization when requested by management
  • Complete bids and sourcing for gear, storage, and events when requested
  • Assist with setup, running and breakdown of internal and external events
  • Self motivate and focus in an incredibly fast paced environment
  • You Have

  • Bachelor’s degree in applicable areas of studyAbility to manage time, work well under pressure, prioritize daily activities, and maintain a sharp focus while managing competing prioritiesBe extremely well-organized and thorough, with meticulous attention to detail
  • High level of proficiency working in all Microsoft and Google applications
  • Excellent written and verbal communications skills
  • Ability to work well independently and on a team
  • Creativity to brainstorm ideas for Culture events including company events and innovative ways to improve the space
  • Possess an eagerness to be an integral part of the Culture team and strive for excellence
  • Reliability, punctuality, and confidence in the ability to work in a fast-paced environment
  • Strong interpersonal skills with an optimistic approach to work and lifeFocus on being a creative, empathetic, and enthusiastic team member
  • Reliable automobile transportation to and from work as well as during work hours
  • A stellar attitude and a sense of humor
  • Apply

    Senior Compositor

    Melbourne
    The Senior level Compositor is responsible for the final cohesion (both aesthetic and technical) of the image delivered to the client. 

    You can:

  • Composite both digital and live action elements to create groundbreaking visual effects shots for feature films
  • Match colour, lighting and exposure of rendered CG or photographed elements with plate photography
  • Execute 2D and 3D Tracks, extract and integrate mattes, layer elements and grade colour
  • Grain and degrain when necessary along with paint fixes and rotoscoping
  • Understand stereo (3D) and anamorphic compositing in Nuke
  • Coach and mentor other less experienced Compositors using the latest techniques to grow their craft and the quality of work in the studio as a whole
  • Collaborate with fellow artists from other disciplines to meet challenging production deadlines
  • You have:

  • At least five years of experience in node based Compositing on feature films
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience  
  • A mastery of all things Nuke 
  • An understanding of stereo (3D) and anamorphic compositing in Nuke
  • A proficiency in 3D multi-pass rendering techniques
  • A strong aesthetic eye for photo realism and color space concepts 
  • Excellent communication and problem solving skills
  • A team oriented mentality with a 'get it done' attitude
  • An ability to thrive in a high-pressure environment
  • An ability to take direction and implement feedback with a positive attitude 
  • A desire to learn lighting
  • Some Katana and Arnold experience (preferred but not required)
  • Apply

    Strategy and Operations Coordinator

    Los Angeles
    Luma is looking for a talented and upcoming Strategy and Operations Coordinator to join the team! This individual will be integral in the project management of operational projects which will help shape the company's direction and develop plans to help Luma realize its business objectives. This successful applicant must be analytical with strong organizational abilities with experience in market research and business operations an added bonus. 

    Key Responsibilities

  • Project management of operational strategies as directed by the COO (including but not limited to overseeing planning, budgets, documentation and timeline of projects) 
  • Develop plans to materialize strategy and analyze business proposals
  • Help construct forecasts and analytical models 
  • Monitor and analyze industry trends and market changes 
  • Collate and prep key senior leadership team members for strategy meetings and conferences 
  • Handle all minor requests / feedback and queries on behalf of the COO in a timely and professional manner 
  • Coordinate internal and external resources for seamless execution of projects 
  • Qualifications

  • A degree in a relative field (not necessary but preferred) 
  • Proven experience as a strategic planner or business coordinator 
  • Understanding of market research and data analysis 
  • High level of communication and interpersonal skills to liaise with internal and external professionals 
  • The drive to excel at operating in a fast paced and demanding environment
  • Mastered Google Programs such as Gmail, Google Calendar, Google Docs, etc.
  • A highly motivated, positive, and enthusiastic attitude
  • The ability to multitask while keeping a high level of attention to detail and organization
  • Excellent interpersonal and communication skills both in one-on-one and large group scenarios
  • The love for taking initiative, responsibility, and ownership for your work
  • The thirst for gaining knowledge and growth
  • Strong Critical thinking and decision making skills
  • Key Attributes

  • Excellent interpersonal, written and verbal communication skills are essential. 
  • Project management skills
  • Ability to lead meetings and presentations in a confident and inspiring manner
  • Must be a collaborative team player and possess a strong sense of service and be a leader in problem solving 
  • Strong organizational and analytical skills
  • Ability to thrive in a fast paced environment 
  • Apply

    Technical Animator

    Los Angeles
    Luma Pictures in Santa Monica is looking for a Technical Animator to join the team. Job duties include ; Animation, Rigging, Mocap Processing, Layout, and Cloth / Crowd Simulation.

    You Can

  • Work closely with our Animation and Rigging Team as well as our CG Supervisor to identify and implement new techniques and tools in a creative and innovative way
  • Identify and solve any technical problems in the Animation pipeline before development support
  • Assist with script write ups for Rigging and/or Animator needs
  • Set up layout
  • Assist with basic rig building in pipeline
  • Handle multitasking with multiple machines and open Maya programs
  • Use motion builder for motion capture and transfer motion capture for animators
  • Anticipate any needs our Animation and Rigging Team may need and communicate them to the proper channels
  • Interact closely with other Technical Directors to maintain the pipeline
  • You Have

  • A thorough working knowledge of Python
  • Maya generalist skills
  • Knowledge in motion builder (or willingness to learn)
  • Basic knowledge on Animation
  • 2+ years of applicable professional experience as a TA/TD/tools programmer.
  • Film industry experience preferred
  • A team player mentality with a 'get it done' attitude
  • Communication skills
  • A love of learning
  • Problem solving skills
  • Strong technical mind
  • Creative sensibilities
  • A self-motivated attitude

  • Apply

    VFX Producer

    Melbourne
    Are you a VFX Producer?

    You can

  • Manage all aspects of a show, involving: the VFX breakdown and bid / planning and scheduling of facility resources / managing the VFX team and monitoring their work during the post-production process / liaising and managing relationships with clients
  • Plan and schedule facility resources with the VFX Supervisor
  • Be responsible for supervising the daily assignment to individual artists
  • Ensure the progression of work is to the client's satisfaction
  • Communicate with clients, editorial and in-house management
  • Track and update progress of VFX shots in database
  • Create meeting budgets and scheduling targets
  • Maintain adherence to set Production contract standards
  • Motivate individual artists as well as the team as a whole
  • You have

  • A minimum of 3 years VFX production experience
  • A thorough knowledge of MS Office; particularly Excel (an understanding of Project is also beneficial)
  • A high level problem solving skills
  • The ability to adapt to change
  • Extremely detail oriented and well organized skills
  • Provenly excelled in project management
  • Been capable of motivating and leading a large team with enthusiasm and clarity
  • A calm and methodical in your approach to work
  • Been able to grow and thrive in a fast paced environment
  • Apply

    VFX Supervisor

    Los Angeles
    The VFX Supervisor is responsible for the overall creative trajectory of both the specific assigned project and the studio as a whole. They are the point person for the Leads and Supervisors across all disciplines and, in collaboration with the VFX Producer, they are the face of the project for the client. 

    You Can

  • Work closely with your Producer to set a schedule and to delegate internal tasks based upon an in depth knowledge of your team of artists and their strong suits
  • Work side by side with the clients to ensure that their vision is manifested, with a consistent drive to go above and beyond their stated goals and wishes
  • Conduct thorough and efficient daily reviews of artists’ work, providing clear feedback to motivate any needed course correction on the project
  • Lead by example and mentor other artists, Leads and Supervisors to continually push the creative bar to achieve the highest aesthetic and technical standards possible 
  • You Have

  • At least three years of experience as a Supervisor in a Visual Effects Production environment with previous titles as a CG or DFX Supervisor
  • A mastery of most software packages and renderers ; including Nuke, Maya, Houdini, Katana, Arnold and Mantra 
  • An in depth knowledge of VFX/CG shot production and competency in most areas of the pipeline
  • A cultivate aesthetic eye, a proven understanding of color theory and strong technical skills
  • An understanding of film stock, film grain, and DI processing
  • An innate desire to stay informed of current technologies
  • An approachable, proactive, and accommodating attitude
  • Excellent leadership and communication skills
  • A passion for problem solving and a willingness to take on increasingly challenging work
  • On location, set supervisory experience (preferred but not required)
  • Apply
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