Dulshan is a Senior Model/Texture Artist at our Melbourne studio. He joined the Melbourne team as a junior when our studio first opened our doors 7 years ago. We sat down with him to learn all about how he got his start in VFX, his favorite projects he's worked on, the things he loves most about working at Luma, and more! Get to know Dulshan in 5 questions.
What inspired you to get into VFX and how did you get your start in the industry?
I saw the very first Jurassic Park movie as a kid and that was the most amazing thing I’ve ever seen. It fascinated me how they brought those dinosaurs to life. Around the same time, there was a TV show called Mega Movie Magic on the Discovery channel, and it was all about behind the scenes and how movies are made. It showed me that the whole process of making a movie was dynamic and you get to work with a great team who are specialised in different skill sets. From that moment on, I knew it would be an amazing thing to do as your job.
I decided to study an Advanced Diploma in Animation and Multimedia. And soon after I graduated, I was lucky enough to land a job as a modeler at a small studio which was working on a short film called Nullarbor. I was there for about 6 months. After that, I couldn’t find any work in the industry, so I thought it would be a great opportunity to work on my reel. So while I was working as a cleaner on a casual job, I worked on my reel for about a year. Finally, I got to work for a slightly bigger studio as a generalist for an animated TV show. That extra work I put in my reel really helped me to get that job.
My first breakthrough to feature film came when I found work as a previs artist at Proof for a film called iFrankenstein. I also got to work on the film set which was great and one of the most memorable moments of my life. Literally a dream come true. Then just as we were wrapping up, the visual effect supervisor that I worked under, James McQuade, told me that I should apply for a studio called Luma Pictures. And here I am, 7 years later!